![]() ![]() As you can see, I am already using topic IDs, that will be assigned to topics in the GECK. Standard greeting, only for first dialog between Amanda and Player. I have also prepared first version of the dialog between Amanda and Player: In return she can teach how to summon a bear (perk). Now she is waiting for someone who will find this toy for her. When she was escaping from there, she lost her friend, a teddy bear. In Megaton Clinic there is a girl, Amanda, who lived in Springvale School some time ago. If you do or if you went through My First Vault tutorial, then we can start.įor this tutorial the story is a very short one: There is only one requirement – you must be familiar with GECK environment. In this tutorial we will build a quest with a simple story. They are also used for dialogues between Player and NPC, as well as between two or more NPCs or even monologues, ot even as a radio stations. Some quests however can be hidden to Player, and used only to run scripts to check something or set some events. these are common quests, that Player accomplish while playing the game. Some are the "real" ones, full of dialogues, stages, objectives etc. ![]()
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